Light scenes
Contents

1.Description

This module can be assigned up to 5 actuators. The values of the actuators can be assigned to a light scene saved and called with an input signal. This module can save and call up to 128 light scenes (consisting of a maximum of 5 actuators).
Any desired number of these logic nodes can be combined for larger light scenes. Each of the up to 5 actuators can be added to a light scene or removed from a light scene, e.g. by the user.
Important
When the latest version (from 18/04/2007) is used, all saved light scenes created by older light scene modules are lost! They must all be relearned.
Note
Input 11: several modules can be switched in parallel via this input.

2.Inputs

No.NameInitialisationDescription
1E1 Actuator 10
Actuator 1 - The first actuator of the light scene is assigned here. The value of the actuator may be between 214783648 and 2147483647.
2E2 Actuator 1 active0
Actuator 1 active - If this input has a value not equal to zero, then the value of Input 1 will be taken into account the next time a light scene is learned (E11). This means this actuator belongs to the light scene.
3E3 Actuator 20
Actuator 2 - The second actuator of the light scene is assigned here.
4E4 Actuator 2 active0
Actuator 2 active - If this input has a value not equal to zero, then the value of Input 3 will be taken into account the next time a light scene is learned (E11).
5E5 Actuator 30
Actuator 3 - See above
6E6 Actuator 3 active0
Actuator 3 active - See above
7E7 Actuator 40
Actuator 4 - See above
8E8 Actuator 4 active0
Actuator 4 active - See above
9E9 Actuator 50
Actuator 5 - See above
10E10 Actuator 5 active0
Actuator 5 active - See above
11E11 Call up/Learn0
Call/Learn - Values from 0 to 127 call the respective light scene. Values from 128 to 255 learn the light scene.
Example: 0+128=128 learns the light scene 1 or 1+128=129 learns the light scene 2 or 3+128=131 learns the light scene 4.
12E12 Timer0
Timer - Time in seconds; when a light scene is called, the Outputs A2, A4, A6, A8 and A10 are set to 1 if the related actor is used in the light scene. After this time expires the outputs are set to zero again. If this number = 0, then the outputs do not send a value.
13E13 Reset0
Reset - A value unequal to zero sets all actuator outputs A1, A3, A5, A7 and A9 to the value the actuator had before the last scene was called. If no scene was called, then nothing is sent and Output A11 (Error) sends a 1.

3.Outputs

No.NameInitialisationSBCDescription
1A1 Actuator 10s
Actuator 1 - This output sends the value of the Actuator 1 during a call (E11) or reset (E13) of a light scene.
2A2 Actuator 1 active0s
Actuator 1 active - This output sends a 1 when a scene is called in which Actuator 1 is used. The output sends a 0 (Zero) if it is not used. If the timer is set (E12>0), then this output also sends a zero after the timer (E12) expires.
3A3 Actuator 20s
Actuator 2 - See above
4E4 Actuator 2 active0s
Actuator 2 active - See above
5A5 Actuator 30s
Actuator 3 - See above
6E6 Actuator 3 active0s
Actuator 3 active - See above
7A7 Actuator 40s
Actuator 4 - See above
8E8 Actuator 4 active0s
Actuator 4 active - See above
9A9 Actuator 50s
Actuator 5 - See above
10E10 Actuator 5 active0s
Actuator 5 active - See above
11A11 Error0s
Error - This output sends a 1 when a scene which is not present (previously saved) is called or in case of a reset (see above) if no scene was called previously. Other values are not sent.
s = send, sbc = send by change

4.Other

Recalculation during start:Yes
Module is retentive:Yes
Internal designation:18011
Category:DALI and lighting control

5.Similar functions

DALI device status
DALI device status query
RGB universal sequencer